Hello ladies and gentlemen, welcome back to the Wasteland. I’m your host CaptainShack, with TGN, and let’s talk Fallout 4 settlements.
Fallout 4 is still rolling down those hype train tracks, and TGN is along for the ride. Our resident Fallout expert, TGN Partner CaptainShack, has got the scoop on one of the most exciting new features coming to Fallout 4 – player built settlements.
Can you have a Walking Dead-esque fortress in Fallout 4? Check out TGN Partner CaptainShacks’ video to find out.
Think you might have missed something? Check out the script below for more information from TGN about Fallout 4‘s player settlements:
“Hello ladies and gentlemen, welcome back to the Wasteland. I’m your host CaptainShack, with TGN, and let’s talk Fallout 4 settlements. Fallout 4 is getting them, but this isn’t the first time we’ve had player run settlements, right? One of the most interesting and technically impressive mods for Fallout 3 and Fallout: New Vegas was a mod called Wasteland Defense.
And a second mod for Fallout 3, Real Time Settler, looks suspiciously like Fallout 4‘s system. I always liked how the acronym for this mod is RTS, which is exactly what kind of gameplay opens up with this kind of system. But I digress.
What’s the big deal about player constructed settlements in the Wasteland? Lets discuss.
Fallout 4’s Settlements
Fallout 4 is basically using the same system as Real Time Settler, pre-determined spots in the wasteland can be used to build on. Granted, in RTS it was open to any location but how it works is the original crap (broken buildings, old tires, scrap cars) can be broken down for their base components.
Metal, rubber, screws, adhesives, etc, these base components are used to build structures, items, decorations, hell, even defenses like towers, turrets, generators, and working lights. In Real Time Settler the base resources where metal, wood, gold, silver, and you could even build mines and lumber mills.
Growing Your Settlement
As your settlement grows you’ll be able to recruit people to join you, if you have the required things people need. You know, silly stuff like food, clean water, and a bed to sleep in. Fallout 4 has shown some of these requirements already. But why? Why is it fun to have your own settlement? Well for me, it gave me more to be invested in then just my main character. I was invested in my territory; the location I built my base.
As your settlement grows you’ll be able to get your own caravans running the waste. In New Vegas this turned into epic encounters when I’d find, miles away from my base, my own caravan under attack by Caesar’s Legion or fiends and I’d have to drive them off and help defend the caravan. Pretty cool, if you ask me.
Settlement Customization Options
I do hope we get the chance to equip our settlers with custom gear. One of the best parts of having your own settlement is decorating it the way you want, including your guards. Giving out armor and weapons for that inevitable raider assault you know is coming is a blast. You’re not just fighting for some random NPC; you’re fighting for your own custom town! One could say custom faction, even.
The strategy part was also great addition. It forces players to think about where to place their items in their settlement. Where do you set up your snipers? There’s a freaking mortar now! Strategy makes you think about wall placement, deploying mines, setting up automated turrets, and NPC’s on patrol.
I can’t wait to see what new mechanics come out of this system, and then what the modding community does with it. I’d love to see some interaction with established factions already in the wasteland, like allying youself with a local village, or the Brotherhood of Steel, or trading for protection, or resources. You name it.
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But what do you guys think? How excited are you for this gameplay mechanic? Do you think it’s gonna add something to Fallout 4, or is it going to be something you basically ignore? Let me know in the comments below.
As always, my name’s CaptainShack with TGN. Thanks for watching, and I’ll see you guys next time.”